Trials Dynamite Tumble release

Yes, adding explosives everywhere to make a track harder was already trendy back then

24/06/2008

📅 Date : June 24, 2008
🎮 Platform : PC
📍 Event : Official Game Release

Trials Dynamite Tumble is a small-scale spin-off in the Trials franchise, released as a Flash game in 2008. Unlike the mainline entries focused on technical motorcycle riding across obstacle courses, Dynamite Tumble is all about inflicting as much damage as possible to your rider in chaotic crash scenarios.

Gameplay

  • The game features only 4 levels, each designed to encourage spectacular crashes and over-the-top ragdoll mayhem.

  • The goal is not to finish tracks quickly or flawlessly, but rather to maximize the damage score by smashing the rider through obstacles and hazards.

  • It has no in-game timer, and the scoring system revolves entirely around the extent of damage caused to the rider.

  • There are no puzzles, medals, or progression tiers like in the main games.

Controls & Mechanics

  • Controlled exclusively via keyboard arrow keys.

  • One bike only is available throughout the game.

  • No customization options for bikes or riders.

  • The mechanics are intentionally simple, focusing on ragdoll physics and explosive fun.

Content & Scope

  • A compact experience with 4 levels total.

  • Each level offers unique setups for crashes and high-score potential.

  • Players often revisited levels to compete for higher scores, with speedruns and damage-maximization runs still available online to this day.

Community & Reception

  • As a free Flash title, it was widely accessible and became a fun distraction between the mainline Trials games.

  • Players enjoyed the chaotic physics and novelty, though most recognized it as a small experimental spin-off rather than a core entry.

  • Its limited scope meant it didn’t have the lasting depth of titles like Trials HD or Trials Evolution, but it remains a quirky piece of Trials history.

Summary

Trials Dynamite Tumble is best remembered as a Flash-based ragdoll crash game within the Trials universe, emphasizing destruction and over-the-top physics instead of technical riding. With only 4 levels, no customization, no timers, and simple keyboard controls, it delivered a quick but memorable dose of carnage for players looking for something different.